@startuml
sprite $maximize [48x48/16] {
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00000FFFFFFFFFFFFFFFFB0000BFFFFFFFFFFFFFFFF00000
00000FFFFFFFFFFFFFFFB000000BFFFFFFFFFFFFFFF00000
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}


!define FA6_MAXIMIZE(_alias) ENTITY(rectangle,black,maximize,_alias,FA6 MAXIMIZE)
!define FA6_MAXIMIZE(_alias, _label) ENTITY(rectangle,black,maximize,_label, _alias,FA6 MAXIMIZE)
!define FA6_MAXIMIZE(_alias, _label, _shape) ENTITY(_shape,black,maximize,_label, _alias,FA6 MAXIMIZE)
!define FA6_MAXIMIZE(_alias, _label, _shape, _color) ENTITY(_shape,_color,maximize,_label, _alias,FA6 MAXIMIZE)
skinparam folderBackgroundColor<<FA6 MAXIMIZE>> White
@enduml